Build series · In progress
Building RepGarden.
Watch a web and mobile app being built for Benji, a personal trainer, decision by decision, from agreeing the features to launching it on the web and both app stores.
I’m writing up each piece of work as it happens.
Follow the build.
RepGarden isn’t finished. New entries appear as the work happens.
- IntroductionWhat we’re buildingMeet Benji and the app we’re building for him and other personal trainers.
- DiscoveryDiscoveryWhy the build starts with two calls and not a prompt: the four parts of a good app, and what AI cannot know about Benji’s clients.
- ResearchResearchFourteen apps trainers already use with their clients, and what they have in common: the features, the marketing, the pricing and the thin game layer.
- Game designGame designOne theme, two places the app gets used, and three things that make rewards mean something. The name RepGarden, and a carrot.
- Game mechanicsGame mechanicsAn old woman who falls ill every Monday, a farm that grows vegetables from logged sets, a week you can share, and the money left undecided on purpose.
- Coming nextMock-ups and user journeysRough mock-ups of the client’s screens and the paths through them, drawn before anything is built. This entry will appear here once there’s something useful to show.
The code is public too: view the repository on GitHub.
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